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The Walking Dead Collection for Xbox One review: Solid, but far from great

After v years of creating new stories for their popular series of The Walking Dead story risk games, Telltale Games has decided to bundle all of them upwards into one package for the 2022 holiday season.

Featuring enhanced graphics and every season of The Walking Expressionless games thus far, The Walking Expressionless Collection is a neat opportunity to nab all 19 episodes of the narrative for a price considerably lower than what yous'd spend buying everything individually. Unfortunately, the content within the collection ranges from first-class to disappointing, and this holds back the experience from being truly fantastic.

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Story: Fight to survive a ruthless world

The group of stories found inside this collection are focused on a multifariousness of protagonists who have survived the get-go of an unstoppable zombie apocalypse. These characters are forced to interact with each other and the outside world in gild to find ways to weather the storm, and the conflicts betwixt the survivors themselves and with the hordes of zombies brand upwards the bulk of the title's narrative.

Characters go through major arcs and developments during their struggles, and often the choices you make equally them can determine the path your character goes down — as well equally the fate of those effectually y'all.

A proficient amount of the time, this structure works excellently. Character arcs overall are satisfying, and the night, depressing nature of the setting means no option is an like shooting fish in a barrel ane. Often, you'll observe yourself in lose-lose situations, and information technology's up to y'all to make up one's mind what the right course of action is.

Sadly, the series falls flat more than a few times over the course of the 19 episode journeying. There are times in which some characters are difficult to relate to, to the bespeak where it's hard to treat them at all. On height of this, there are instances in which the story introduces unnecessary plot twists that take abroad from the developing narrative.

Gameplay: Become role of The Walking Dead

Following the Telltale formula, The Walking Expressionless series is progressed through via walking simulator exploration, quick-fourth dimension events (QTEs) and dialogue with characters. There'due south plenty of things to observe every bit you venture throughout the remnants of human civilization, and much of information technology contributes positively to world building.

The mini action QTEs are decently fun, just can feel rather monotonous. For example, one such sequence involves kicking an object out from under a garage door in lodge to seal you off from a horde of zombies. You have to press the push three times, in one case for each time you kick it before it finally moves.

In the situations like the one I described, information technology would have been nicer if they but kept it to a single push button press. Making me press a button for everything during a simple task makes these types of things experience like cheesy padding.

Most value of The Walking Dead'due south gameplay lies inside its dialogue. While I did say that a fair amount of the characters aren't interesting, the majority of them that are engage in meaningful and well-written conversations with those around them. Choosing what to say is an engaging experience due to the fact that your choice of words often has influence on the people effectually you. These influences can greatly impact the relationships that y'all class with these characters.

Presentation: Making a dead globe feel alive

The area where the game absolutely excels is in the presentation. The perspectives of the camera are positioned perfectly almost all of the fourth dimension and do a great chore at "capturing the moment" effectively, while the score is filled with moody tracks that suit the hopeless, dystopian nature of the setting incredibly well.

Telltale's trademark stylistic fine art direction also adopts a much more than grounded, gritty advent in The Walking Expressionless series, which visually compliments the dark themes of the narratives told. The enhanced graphics compared to the look of the original game also help make the experience more aesthetically appealing as well.

Decision

Though it often showcases fantabulous characters that go through well-written development, The Walking Dead: The Telltale Series Drove is held back by some narrative flaws and dull quick-fourth dimension events. The world is filled with secrets to find and places to explore, and the presentation of it through art, music and dandy cinematography is a positive. Despite this, the issues with the story and gameplay prevent it from truly achieving its maximum potential.

Pros:

  • Well-crafted world.
  • Strong stories overall.
  • Cracking presentation.

Cons:

  • Likewise many dull/uninteresting characters.
  • Too many plot twists.
  • Dull quick-time events.

The Walking Dead: The Telltale Serial Collection is available on Xbox One at present for $49.99.

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This review was conducted on an Xbox One, using a copy provided by the publisher.

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Source: https://www.windowscentral.com/walking-dead-telltale-series-collection-xbox-one-review-solid-experience-held-back-greatness

Posted by: ebytworet.blogspot.com

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